πππΉ (
hellscapes) wrote in
superhell2023-03-03 11:18 pm
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Entry tags:
WEEK THREE - TRIAL

Hello, deadlings. We're right back at it, huh?
You may have been wondering what you could possibly do in the aftermath of yesterday's beek. Your demons weren't entirely helpful, and it seems that there were no answers to be found. But on Saturday morning at 11am, you'll soon hear a sound coming from the dock. There's a large ferry waiting for you, and even if you resist you'll eventually find yourself compelled to climb aboard and set off on a short voyage. The islands around you look fairly blurry, but you don't go very far before you stop at a slab of land with two large buildings stationed. The Execution Bar is locked tight and you won't be able to head in that direction. Instead, once again, your feet navigate you to the building on the right as the door creaks open.
Inside is a bar. It's dimly lit in several places, but bright enough for you to see each other and navigate without running into the furniture. Tables and chairs are scattered around in front of the bar counter, and the floor is far less sticky than the bar on the other island. Stained glass windows decorate the walls depicting images of humanity's suffering, and concrete crosses and tombstones are gathered in the corners. The bar itself is fully stocked with all types of alcohol and mixers, along with an array of bar food to help keep your energy up.
At the head of the room lounging among the statues of saints and the Blessed Virgin are Bloody Mary, Malibu Sunset and RosΓ©. With them is also a cut-out of Guy Fieri, dressed as a (sexy?) samurai with a bunch of cool flames cut out of construction paper glued to his back as he walks away from an explosion. He is also holding a sign that says "YOU CAN SOLVE IT!" However, there are now paper tears glued to his face as well.
Above them hangs another hand-painted banner, sloppily thrown together.
12pm - 9pm
Vote or suffer eternal damnation
You can try to leave, but the door to the bar has been locked. All of the windows are reinforced, and there isn't another way out. You've been called here for one reason...let the misery begin!
Hello, and welcome to your fourth trial! Over the course of the next nine hours, characters will have the opportunity to discuss, investigate and theorize about this week's murder! Characters will have time to examine the body of the victim and explore relevant locations.
There will be a mod-tag break between 4pm EST/1pm PST to 5pm EST/2pm PST. While the trial may continue and players can tag each other, mod-led threads such as questions and investigations will be on hold.
Finally, we have a voting page for characters to vote on the culprit! Please be sure to read this page carefully and that your vote is in by the time trial finishes (9pm EST/6pm PST).
Good luck, and have fun!
no subject
he takes off his boots, top, and strapless padded bra, then rolls up the jeans as far as they'll go - which, they're skinny jeans, so that's like. just a little above his ankles.
he's got a couple of faint scrapes on the palms of his hands, but they look like they're healing. the large wraparound bruise from last week is much more faded by now, though there are still some traces of it and a smattering of darker bruises on his back and sides. they vary in size, and one of them in particular on his lower back is only partially visible, peeking up from the hem of his pants.
there are also a few sets of double puncture wounds - two on his left leg a bit above his ankles, one on his right bicep, and two on his left wrist. A single puncture mark is visible on the right side of his neck, close to the strap of the choker. they look like they're starting to heal over, though there is a bit of swelling and discoloration on each of them.]
no subject
[gestures at the skinny jeans.]
Doesn't really help much. The hair too if you don't mind.
[how fresh are the hand scrapes and the bruises? we've all been getting memory holed but do any seem much fresher than others? and if the bites are examined individually, they're All healing over?]
no subject
the bruises are varying degrees of fresh - some of them seem a little less than a week old, others seem much fresher. the hand scrapes look like they're one or two days old. the puncture wounds are all healing over, but they likewise look like they're one or two days old.]
no subject
[also- hmm. okay so do any of the bruises seem inconsistent with the rest or otherwise stand out in size or placement? same thing with the puncture wounds, any that are notably bigger or smaller sizes compared to the rest of them, if the sizes vary at all?]
no subject
[he shrugs again. some of the bruises are smaller than the others, some are bigger - but not drastically so. the puncture wounds are generally the same size as each other. some are a bit smaller, some are a bit bigger, but the punctures in each set match each other, if that makes sense.]
Like I said earlier, I spent Thursday convinced I lived on that island, so by the time we all normally get locked in, I was out there looking for a house that doesn't exist. Tripped a few times and caught myself on like, trees or fences and stuff, that's probably what the scrapes are from. That's definitely where the bites are from. Damn snakes, biting me while I'm asleep... that's just cheating!
no subject
[but he's looking again anyway to see if the scrapes are consistent with that explanation, just in case, and inspecting his hands. checking his scalp for tenderness/injury as well as he can with kura's hair pinned up, while he's here, and also feet check i hate my life.]
no subject
[they look like scrapes. could have been from what he said! could have also been scraped on other stuff, too. who's to say?
he doesn't flinch when ryn checks his scalp. his feet are fine! nothing of particular note.]
no subject
[he'll let him get dressed again, though.]
no subject
[he gets dressed and then gets his wig back in place!]
I'm glad he and Persephone ended up getting grabbed by people. Freaking snakes, man. Just one of us getting bit to hell is enough.