I like this, too. It also lets us incorporate some of the other ideas. We can generate some drama and tension, plan some big arguments and fights around the game that will keep the interest of the viewers. We can also sow some confusion as to what we want to achieve.
We could even ask for the ultimate victory to be made a ruler of hell, but fail to achieve that and make it appear that returning home or deciding the fates of others was a consolation prize.
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We could even ask for the ultimate victory to be made a ruler of hell, but fail to achieve that and make it appear that returning home or deciding the fates of others was a consolation prize.